House Rules

I plan to use these rules for all HackMaster (HM) campaigns I run. My purpose is to encourage friendly, fun & cooperative play and streamline game mechanics. They are built off of rules create by GMs in the past, so just ask if you have a question, concern, or request for a change. Most things are negotiable.

Character Creation
Equipment
Play
Experience and Advancement

House Rules

Hack Brigade Spellslinger